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ATI FirePro™ 3D Unified Superscalar
Shader Architecture
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800 Unified Shader Engines
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Dynamic load balancing and resource
allocation for vertex, geometry, and
pixel shaders
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Common instruction set and texture unit
access supported for all types of
shaders
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Dedicated branch execution units and
texture address processors
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Anti-Aliasing Features
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Multi-sample anti-aliasing: 2, 4, or 8
samples per pixel
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Up to 24x Custom Filter Anti-Aliasing (CFAA)
for improved quality
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Adaptive super-sampling and
multi-sampling
Display Capabilities1
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Unified Video Decoder 2 (UVD 2) for
H.264/AVC, VC-1, and MPEG-2 video
formats
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Two independent display controllers1
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Drive two displays simultaneously with
independent resolutions, refresh rates,
colour controls and video overlays for
each display
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Full 30-bit display processing (10-bit
per RGB component)
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Two integrated DisplayPort outputs
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Each supporting 24- and 30-bit displays
at resolutions up to 2560x1600
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One integrated
Dual Link
DVI display output
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Support 18-, 24-, and 30-bit digital
displays at resolutions up to 2560x1600
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Includes a dual-link HDCP encoder with
on-chip key storage for high resolution
playback of protected content2
API and OS Support
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OpenGL 2.1 with OpenGL Shading Language
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Microsoft® DirectX® 10.1
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Windows® XP, Windows XP64
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Linux® 32 and Linux 643
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Windows Vista® and Windows Vista® 64
System Requirements
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PCI Express® based workstation with
available x16 lane graphics slot
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512MB of system memory
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Installation software requires CD-ROM
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